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Sassy Hatter OZFL
04-24-2023, 01:51 PM
Cannot get my he-03s running from script. 3 machines, devices set as 1,7,13. Verified the machines work and values with cheap dmx controller. Scripting using csc.

Current script has channels 1,7,13 (safety channels) trigger at 0.0 with 180s pulse time 133 value.
Then channels 2,3,4,5,8,9,10,14,15,16. In 1 second bursts, then channels 5,12,17 for 5 seconds etd. All fire values are 255. With 1 second between each event.

Module is set to dmx 1, script universe set to 1. Script loads and updates and downloads to module fine. I select channel zero, press 1 and see the U and events countdown on 18r2.

Troubleshooting so far includes, different/new/verified working with microphone cables. Changing script timings ETC. Next step is likely moving module/script to universe 20, then maybe buying a can light to see 9f I can get it working


Ideas?

Scotty Rockets
04-24-2023, 02:41 PM
The safety channel needs to be for the full duration of the effect or full show duration.

Sassy Hatter OZFL
04-24-2023, 06:03 PM
The safety channel needs to be for the full duration of the effect or full show duration.

Safety (1,7,13) is ser for 180s which is longer than the mininshow.

displayfireworks1
04-24-2023, 09:41 PM
Cannot get my he-03s running from script. 3 machines, devices set as 1,7,13. Verified the machines work and values with cheap dmx controller. Scripting using csc.

Current script has channels 1,7,13 (safety channels) trigger at 0.0 with 180s pulse time 133 value.
Then channels 2,3,4,5,8,9,10,14,15,16. In 1 second bursts, then channels 5,12,17 for 5 seconds etd. All fire values are 255. With 1 second between each event.

Module is set to dmx 1, script universe set to 1. Script loads and updates and downloads to module fine. I select channel zero, press 1 and see the U and events countdown on 18r2.

Troubleshooting so far includes, different/new/verified working with microphone cables. Changing script timings ETC. Next step is likely moving module/script to universe 20, then maybe buying a can light to see 9f I can get it working


Ideas?

Are you able to upload your script for someone to take a look at it. What extension does it have ex. script. (what ext). When you post use "Go Advanced" and you will see where to upload it.

Sassy Hatter OZFL
04-25-2023, 07:57 AM
Are you able to upload your script for someone to take a look at it. What extension does it have ex. script. (what ext). When you post use "Go Advanced" and you will see where to upload it.

Let's see if this works.

Sassy Hatter OZFL
04-25-2023, 08:02 AM
File attached above, here is the cut and paste.

#Trigger Channel #Trigger Button #Alternate Firing Button #Alternate 2 Firing Button #SMPTE Timecode
0 1
#Event Time #Channel #DMX Universe #DMX Channel #DMX Value #DMX Duration
00:00.20s 1 1 133 03:00.0
00:00.26s 1 13 133 03:00.0
00:00.27s 1 7 133 03:00.0
00:01.25s 1 2 255 2s
00:02.25s 1 8 255 2s
00:03.25s 1 14 255 2s
00:04.25s 1 5 255 3s
00:04.25s 1 11 255 3s
00:04.25s 1 17 255 3s
00:06.25s 1 6 255 5s
00:06.25s 1 12 255 5s
00:06.25s 1 18 255 5s
END

Scotty Rockets
04-25-2023, 03:30 PM
I'm not totally fluent on cobra scripts because I use firetek but the file looks fine. Both use similar csv scripts.

Sassy Hatter OZFL
04-25-2023, 05:31 PM
I'm not totally fluent on cobra scripts because I use firetek but the file looks fine. Both use similar csv scripts.

Yeah has me head scratching. Its either silly stupid miss or something wrong hardware side

cody138
04-25-2023, 08:37 PM
So not sure if this is the issue or not as I am using all PAR lights, but at beginning of my script I set lights 1-4 at 1.9 seconds ( now mine is a musical and I have a 10 second delay prior to start) max brightness no duration.
IE" Time: 00.01.99 Universe 1. Ch. 1 value 255 duration is blank
Time: 00.01.99 Universe 1. Ch. 11 value 255 duration is blank
Time: 00.01.99 Universe 1. Ch. 21 value 255 duration is blank
Time: 00.01.99 Universe 1. Ch. 31 value 255 duration is blank

6573

cody138
04-25-2023, 08:49 PM
Also to add ( again not sure if this is the same for He 03's or not, But I have my lights triggers at light 1 is 1, light 2 is 11, light 3 is 21, light 4 is 31. Then if I want the following to happen
light 1 red, light two blue light 3 red light 4 blue it is done like this.

2,14,22,34 for the channel.

PyroFL
04-27-2023, 03:56 PM
I know that works for fire machine but haven’t tested with lights

Looks like your on the right track

Please let us all know

Sassy Hatter OZFL
04-28-2023, 08:27 AM
I know that works for fire machine but haven’t tested with lights

Looks like your on the right track

Please let us all know

Which works for flame machines lol. I've tried 3 or 4 more times with no luck. So, I ordered a set of can lights to tr6 to get working to prove/disprove its the module.

PyroFL
04-28-2023, 11:45 PM
I just PM you

PyroFL
04-29-2023, 12:02 AM
Below is what you need for the fire machine to work.

First script is to turn on the safety which will have to be redone at 10 mins and the 2nd is to make them work

6591

6592

PyroFL
04-29-2023, 12:08 AM
Lights, you need to tell CSC that you will now be using lights so you need the first line to say "Hey am going to use DMX now"

Here is the short script for DMX lights 6593

PyroFL
04-29-2023, 12:09 AM
Here is a post I did last year when I was new to DMX to help others.

https://www.pyrotalk.com/bulletin/showthread.php?9145-Cobra-DMX-Lights-easy-start-Rookies

esgrillo
04-29-2023, 08:43 PM
not sure if this is the issue but you mentioned the use of microphone cable. I have never used microphone and instead use DMX cable. They are different. Possibility?

PyroFL
04-29-2023, 09:03 PM
Good point Ed

The DMX cable does have a higher impedance at 110 ohms and XLR are typically at 75 ohms.

As long as his run isnt over 100’ total it shouldn’t be a problem. I’ve done upto 125’ with XLR with no problem and when I tried 200’ some weird stuff started happening.

Also you have to calculate the impedance of each light as there string together.

The best way is to get the correct cable, if not possible then just test as if you were doing a show and see if it works.

esgrillo
04-29-2023, 10:31 PM
Yup, I had a weird thing happen one year I was convinced was bad DMX cable. I had moving head lights (20 channels) chained with flames and some of the channels on a couple of the lights at the end of the run did not work... all the flames were fine which are only 2 channels each. Very odd lol. I even had a terminator at the end.

PyroFL
04-29-2023, 11:19 PM
Yup, I had a weird thing happen one year I was convinced was bad DMX cable. I had moving head lights (20 channels) chained with flames and some of the channels on a couple of the lights at the end of the run did not work... all the flames were fine which are only 2 channels each. Very odd lol. I even had a terminator at the end.


Sounds like that was the problem a bad cable. RS-485 isnt very forgiving and if I remember correctly DMX is 11 bit.

With what your doing and the light you have your using a lot of data, fire machines not so much.

With what Sassy Hatter is doing using just PAR lights, his just sending moreless on/off color code.

Your in the PRO area of doing things with moving heads and not worth risking it.

Would like to see if that script I posted helps, I believe it should, but it could be a bad XLR or Sassy has a very long cable on it

Sassy Hatter OZFL
04-30-2023, 08:40 AM
not sure if this is the issue but you mentioned the use of microphone cable. I have never used microphone and instead use DMX cable. They are different. Possibility?


i do use dmx/xlr cable interchangeably in text, ,but my mod to flame is 50ft dmx then either/or for the interconnects. I have not tried 5 pin dmx yet mainly because the module is 3 pin and introducing a bender adds more PoFs.

However with all that said thank you, I do believe the number scheme will be the issue. ( got flooding this weekend ) so will be trying again tomorrow or monday. I also picked up some lights to test so we shall see.

Sassy Hatter OZFL
05-10-2023, 06:31 PM
UODATE. Lights and countless script revisions did nothing. So I went to firmware reinstall, module would not update via the usb/dmx splitter cable. So I swapped ports between modules and problem followed. So down to connector or cable.

Sassy Hatter OZFL
05-11-2023, 01:11 PM
UODATE. Lights and countless script revisions did nothing. So I went to firmware reinstall, module would not update via the usb/dmx splitter cable. So I swapped ports between modules and problem followed. So down to connector or cable.

So cobra had a batch of bad ports, and is sending me a new one. They said they thought they emailed everyone that may have gotten one, but since mine was donr in house prob. Overlooked.

PyroFL
05-12-2023, 07:23 PM
So cobra had a batch of bad ports, and is sending me a new one. They said they thought they emailed everyone that may have gotten one, but since mine was donr in house prob. Overlooked.

This is really good information to find out.

I purchased 4 DMX converters for my mods and 1 of them for the life of me I could never get it to work.

May have to give them a call.

Sassy Hatter OZFL
05-13-2023, 12:51 PM
This is really good information to find out.

I purchased 4 DMX converters for my mods and 1 of them for the life of me I could never get it to work.

May have to give them a call.


They had me take pictures of the port, I don't know which they needed to see, but I sent pics of inside port, wire to port, wire/connectors.

Sassy Hatter OZFL
05-16-2023, 08:53 AM
installed new port, ran simple dmx light script and success. I wasn't just being an idiot on scripting(a strong argument could be made that there is some idiocy in waiting so long to contact support, but meh.)

esgrillo
05-16-2023, 12:22 PM
installed new port, ran simple dmx light script and success. I wasn't just being an idiot on scripting(a strong argument could be made that there is some idiocy in waiting so long to contact support, but meh.)

good news!